User Tools

Site Tools


wildsea

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
wildsea [2025/09/02 02:08] – [Playing the Game] loquiwildsea [2025/09/02 02:14] (current) – Add bloodlines explanation loqui
Line 12: Line 12:
  
 The Wildsea uses the Wild Words Engine, a conversation-driven system where players roll 1-6 six-sided dice (built from edges, skills, and advantages) and take the highest result, with 6 being triumph, 4-5 being conflict (success with complications), and 1-3 being disaster. The game centers around tracks - visual progress meters represented by boxes that are marked to show advancement toward goals, dangers, or events - which serve as both mechanical tools and narrative reminders of what characters should be doing. Action rolls are only required when actions are difficult, dangerous, or dramatic, with the system prioritizing natural storytelling flow over mechanical complexity, supported by optional "cutting" mechanics that let players voluntarily increase difficulty for potentially greater impact. The Wildsea uses the Wild Words Engine, a conversation-driven system where players roll 1-6 six-sided dice (built from edges, skills, and advantages) and take the highest result, with 6 being triumph, 4-5 being conflict (success with complications), and 1-3 being disaster. The game centers around tracks - visual progress meters represented by boxes that are marked to show advancement toward goals, dangers, or events - which serve as both mechanical tools and narrative reminders of what characters should be doing. Action rolls are only required when actions are difficult, dangerous, or dramatic, with the system prioritizing natural storytelling flow over mechanical complexity, supported by optional "cutting" mechanics that let players voluntarily increase difficulty for potentially greater impact.
 +
 +Edges (7 total)
 +
 +  * Grace: Elegance, precision, agility
 +  * Iron: Force, determination, willpower
 +  * Instinct: Sense, intuition, reaction
 +  * Sharps: Logic, wit, planning
 +  * Teeth: Savagery, passion, destruction
 +  * Tides: Exploration, learning, lore
 +  * Veils: Shadows, ciphers, secrecy
 +
 +Skills (16 total)
 +
 +  * Brace: Defense, hard-headedness, weathering attacks
 +  * Break: Demolition, smashing obstacles, fragments
 +  * Cook: Spices, meals, chemical concoctions
 +  * Delve: Ruins exploration, ancient traps and artifacts
 +  * Flourish: Showmanship, performance, dazzling others
 +  * Hack: Carving through vegetation, clearing paths
 +  * Hunt: Marksmanship, tracking, beast knowledge
 +  * Outwit: Stealth, infiltration, disguise, smooth talking
 +  * Rattle: Mending, crafting temporary gear from salvage
 +  * Scavenge: Finding valuable items, assessing worth
 +  * Sense: Environmental awareness, social insight
 +  * Study: Investigation, pattern recognition, detailed recording
 +  * Sway: Convincing arguments, changing minds
 +  * Tend: Healing, plant cultivation, emotional support
 +  * Vault: Climbing, acrobatics, scaling heights
 +  * Wavewalk: Personal navigation through dangerous wilderness
  
 ===== Playing the Game ===== ===== Playing the Game =====
Line 22: Line 51:
  
 ===== Character Creation ===== ===== Character Creation =====
 +
 +Characters are created by combining one Bloodline, one Origin, and one Post. Players can use Quickstart creation (choosing one of each element and following preset kits for balanced characters) or Freeform creation with either Young Gun (limited starting options, high growth potential) or Old Dog (full power level) approaches. Each background element provides specific edges, skills, aspects, resources, drives, and mires that reflect both the mechanical abilities and cultural/narrative context of that choice, with extensive customization possible through aspect development and unique background creation.
 +
 +Young Gun
 +
 +  * 3 Edges
 +  * 8 Skill/Language ranks (maximum starting rank 2)
 +  * 4 Aspects taken from any bloodlines, origins or posts
 +  * 4 Resources
 +  * 3 Drives and 3 Mires
 +
 +Old Dog
 +
 +  * 3 Edges
 +  * 15 Skill/Language ranks (maximum starting rank 3)
 +  * 6 Aspects taken from any bloodlines, origins or posts
 +  * 6 Resources
 +  * 3 Drives and 3 Mires
 +
  
 {{ :wildsea-bloodlines.jpg?800 |}} {{ :wildsea-bloodlines.jpg?800 |}}
  
-Bloodlines:+Bloodlines (from left to right in the above picture):
   * Ardent: human   * Ardent: human
   * Ektus: cactus   * Ektus: cactus
wildsea.1756778932.txt.gz · Last modified: by loqui